// Copyright 2025 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//      http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#include <vector>

#include "fuzztest/fuzztest.h"
#include "ink/geometry/fuzz_domains.h"
#include "ink/geometry/point.h"
#include "ink/geometry/tessellator.h"

namespace ink {
namespace {

// Most crashes happen within libtess2. Please diagnose and fix them within the
// library (instead of just sanitizing Ink's inputs), and then send a pull
// request to https://github.com/memononen/libtess2.
void CreateMeshFromPolylineDoesNotCrash(const std::vector<Point>& polyline) {
  CreateMeshFromPolyline(polyline).IgnoreError();
}
FUZZ_TEST(TessellatorFuzzTest, CreateMeshFromPolylineDoesNotCrash)
    .WithDomains(fuzztest::VectorOf(FinitePoint()));

}  // namespace
}  // namespace ink
